try a python script in runner

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2026-01-17 20:15:31 -05:00
parent 44af1518a3
commit 83c22af578
109 changed files with 227 additions and 28581 deletions

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# -*- coding: utf-8 -*-
#
# Copyright (c) 2020 Martin Owens <doctormo@gmail.com>
# Thomas Holder <thomas.holder@schrodinger.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# pylint: disable=arguments-differ
"""
Provide text based element classes interface.
Because text is not rendered at all, no information about a text's path
size or actual location can be generated yet.
"""
from __future__ import annotations
from tempfile import TemporaryDirectory
from ..interfaces.IElement import BaseElementProtocol
from ..paths import Path
from ..transforms import Transform, BoundingBox
from ..command import inkscape, write_svg
from ._base import BaseElement, ShapeElement
from ._polygons import PathElementBase
class TextBBMixin: # pylint: disable=too-few-public-methods
"""Mixin to query the bounding box from Inkscape
.. versionadded:: 1.2"""
def get_inkscape_bbox(self: BaseElementProtocol) -> BoundingBox:
"""Query the bbbox of a single object. This calls the Inkscape command,
so it is rather slow to use in a loop."""
with TemporaryDirectory(prefix="inkscape-command") as tmpdir:
svg_file = write_svg(self.root, tmpdir, "input.svg")
out = inkscape(svg_file, "-X", "-Y", "-W", "-H", query_id=self.get_id())
out = list(map(self.root.viewport_to_unit, out.splitlines()))
if len(out) != 4:
raise ValueError("Error: Bounding box computation failed")
return BoundingBox.new_xywh(*out)
class FlowRegion(ShapeElement):
"""SVG Flow Region (SVG 2.0)"""
tag_name = "flowRegion"
def get_path(self):
# This ignores flowRegionExcludes
return sum([child.path for child in self], Path())
class FlowRoot(ShapeElement, TextBBMixin):
"""SVG Flow Root (SVG 2.0)"""
tag_name = "flowRoot"
@property
def region(self):
"""Return the first flowRegion in this flowRoot"""
return self.findone("svg:flowRegion")
def get_path(self):
region = self.region
return region.get_path() if region is not None else Path()
class FlowPara(ShapeElement):
"""SVG Flow Paragraph (SVG 2.0)"""
tag_name = "flowPara"
def get_path(self):
# XXX: These empty paths mean the bbox for text elements will be nothing.
return Path()
class FlowDiv(ShapeElement):
"""SVG Flow Div (SVG 2.0)"""
tag_name = "flowDiv"
def get_path(self):
# XXX: These empty paths mean the bbox for text elements will be nothing.
return Path()
class FlowSpan(ShapeElement):
"""SVG Flow Span (SVG 2.0)"""
tag_name = "flowSpan"
def get_path(self):
# XXX: These empty paths mean the bbox for text elements will be nothing.
return Path()
class TextElement(ShapeElement, TextBBMixin):
"""A Text element"""
tag_name = "text"
x = property(lambda self: self.to_dimensionless(self.get("x", 0)))
y = property(lambda self: self.to_dimensionless(self.get("y", 0)))
def get_path(self):
return Path()
def tspans(self):
"""Returns all children that are tspan elements"""
return self.findall("svg:tspan")
def get_text(self, sep="\n"):
"""Return the text content including tspans and their tail"""
# Stack of node and depth
stack = [(self, 0)]
result = []
def poptail():
"""Pop the tail from the tail stack and add it if necessary to results"""
tail = tail_stack.pop()
if tail is not None:
result.append(tail)
# Stack of the tail of nodes
tail_stack = []
previous_depth = -1
while stack:
# Get current node and depth
node, depth = stack.pop()
# Pop the previous tail if the depth do not increase
if previous_depth >= depth:
poptail()
# Pop as many times as the depth is reduced
for _ in range(previous_depth - depth):
poptail()
# Add a node text to the result, if any if node is text or tspan
if node.text and node.TAG in ["text", "tspan"]:
result.append(node.text)
# Add child elements
stack.extend(
map(
lambda tspan: (tspan, depth + 1),
node.iterchildren(reversed=True),
)
)
# Add the tail from node to the stack
tail_stack.append(node.tail)
previous_depth = depth
# Pop remaining tail elements
# Tail of the main text element should not be included
while len(tail_stack) > 1:
poptail()
return sep.join(result)
def shape_box(self, transform=None):
"""
Returns a horrible bounding box that just contains the coord points
of the text without width or height (which is impossible to calculate)
"""
effective_transform = Transform(transform) @ self.transform
x, y = effective_transform.apply_to_point((self.x, self.y))
bbox = BoundingBox(x, y)
for tspan in self.tspans():
bbox += tspan.bounding_box(effective_transform)
return bbox
class TextPath(ShapeElement, TextBBMixin):
"""A textPath element"""
tag_name = "textPath"
def get_path(self):
return Path()
class Tspan(ShapeElement, TextBBMixin):
"""A tspan text element"""
tag_name = "tspan"
x = property(lambda self: self.to_dimensionless(self.get("x", 0)))
y = property(lambda self: self.to_dimensionless(self.get("y", 0)))
@classmethod
def superscript(cls, text):
"""Adds a superscript tspan element"""
return cls(text, style="font-size:65%;baseline-shift:super")
def get_path(self):
return Path()
def shape_box(self, transform=None):
"""
Returns a horrible bounding box that just contains the coord points
of the text without width or height (which is impossible to calculate)
"""
effective_transform = Transform(transform) @ self.transform
x1, y1 = effective_transform.apply_to_point((self.x, self.y))
fontsize = self.to_dimensionless(self.style.get("font-size", "12px"))
x2 = self.x + 0 # XXX This is impossible to calculate!
y2 = self.y + float(fontsize)
x2, y2 = effective_transform.apply_to_point((x2, y2))
return BoundingBox((x1, x2), (y1, y2))
class SVGfont(BaseElement):
"""An svg font element"""
tag_name = "font"
class FontFace(BaseElement):
"""An svg font font-face element"""
tag_name = "font-face"
class Glyph(PathElementBase):
"""An svg font glyph element"""
tag_name = "glyph"
class MissingGlyph(BaseElement):
"""An svg font missing-glyph element"""
tag_name = "missing-glyph"